- Joined
- Mar 7, 2017
- Messages
- 442
Pending - [FF2] Some changes to request
Hi, I've lately noticed that some bosses who get a new melee during their rage isnt as good as i thought it would be. So my change i would like to suggest for this is: Give every boss who gets a new melee during their rage (Aside from Ass Pancakes, these changes wouldn't affect him) that the...
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The first ability rework i made so far is the Weighdown, as many know it BARELY or even RARELY functions, it mainly only functions when you are not Super Jumping.
Here a footage of it working anytime.
Also this Boss is supposed to be added soon enough.
What I set it to as a test on Mlg Spy:
"ability3"
{
"name" "weighdown_rework"
"arg1" "5.0" // Cooldown upon use
"arg2" "10.0" // Gravity during weighdown
"arg3" "1.0" // Gravity change when on ground
"arg4" "1" // Use conditions during Weighdown?
"arg5" "28 ; 0.4" // Conditions during weighdown
"arg6" "{purple}Weighdown Used!" // Weighdown String
"arg7" "{red}Weighdown Available again." // Weighdown String after cooldown
"plugin_name" "ffuber_weighdown"
}
Hopefully will be added soon enough so Bosses have a easier time.