Kruphixx
Well-Known Member
- Joined
- Oct 25, 2020
- Messages
- 900
This doesn't seem to be an issue with the stripper I made for the map, as I tested it on my private server and everything worked fine (unless someone messed with the stripper without me knowing, but I doubt it).
As the title says, players don't get teleported back to the control point after falling off the map like they used to before. They just stay there until they die.
Teleporting hales get a "emergency teleport" option after touching a trigger_hurt that deals a lot of damage so they can technically get out of there, but super jumping hales can't get out even with a super-duper jump since they don't jump high enough with it.
Would appreciate if this could be looked into.
As the title says, players don't get teleported back to the control point after falling off the map like they used to before. They just stay there until they die.
Teleporting hales get a "emergency teleport" option after touching a trigger_hurt that deals a lot of damage so they can technically get out of there, but super jumping hales can't get out even with a super-duper jump since they don't jump high enough with it.
Would appreciate if this could be looked into.