Hi folks,
We have now enabled the use of weapons on our DeathRun servers. Please report any problems or exploits you find. There has been an effort to balance weapons, we want our players to be able to carry any weapon. Some weapons have had their negative attributes removed/compensated, while...
I suppose there are two ways to fix it.
The map creator removes the weapon attribute from the holiday punch when entering a trigger covering the red's dodgeball area, and adds it again upon leaving the trigger.
We create a server plugin that removes the attribute all together, but this renders...
Ah, I was on the playtest for this. Seemed like fun, and you've def. added more details it seems. I'll test it out again and give some feedback/vote on the poll. Thanks for posting.
I think the poll takes it. I'm for adding it, we'll always be able to make changes as Zaty welcomes the feedback. I just have concerns about the trap count as we run 32 players.
Hi, this change has now been completed and is live on Deathrun 02 (Server #22) for testing. When we've done further testing we will be pushing the changes to Deathrun 01 #09 as well. Thanks for the suggestion!
Lazytown is a lot higher effort than these simple brush work maps, and I'm simply voting on the poll. Your "don't listen to Stabbin and Solar" comment doesn't make sense to me, why would you be allowed to cast a vote, and I wouldn't be able to cast a vote?
Hey outarou,
Thanks for applying. It's a rather short application. Your punishments are quite harsh, we normally give people 5 chances, and 6th being permanent.
I haven't seen you around much lately, and besides that I've never seen you warn other players in the server who are breaking rules...
I gave multiple warnings to multiple people, I was slaying people round after round. Most stopped, but you still tried to kill BLU. Exploiting map defects like this is against the rules. Declined.
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